![]() This mod can be very buggy, and is potentially gamebreaking at several points (i.e. Makes Dog a summonable fifth companion for most of the campaign. (Kaddii? Kaddises? Kaddisii?) Optional merchant add-on, for immersiveĮxtra Dog Slot by Dheuster. Implemented in the game, with each pattern in three colours (white/black/red) for a total of twelve kaddis. ![]() Adds four kaddis designs which appear in the Dragon Age Toolset but were not ![]() (I’m using the German Shepherd texture.)īy moi. Recolours Dog (and all other mabari) to have white, grey, or black coats, or to resemble one of a dozen different breeds. Install just the two files with ‘shale’ in the name, to remove the FPS-killing VFX effects from Shale’s weapon crystals. ![]() Lemmings Refined Restriction and VFX Removal DAO and DAA by LemmingoftheGDA. Adds a new tree with four additional defense talents (three passives, 1 sustain) to Shale. (Can’t seem to find a download for this, so useĮxtended Shale Talents by ZeRux. Detailed tooltips for Shale’s standard talents. Very hi res retexture, can cause performance issues (especially in the Deep Roads). Higher resolution Shale textures with minimal (if any) performance hit, or ![]() HighRez Shale Retexture (Lightweight) by Dalishious. All the things for all the companions who aren’t Alistair. ![]()
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